MEMORY MANAGEMNT OPERATOR
Need for Memory Management operators
The
concept of arrays has a block of memory reserved. The disadvantage
with the concept of arrays is that the programmer must know, while
programming, the size of memory to be allocated in addition to the
array size remaining constant.
In programming there may be scenarios where programmers may not know
the memory needed until run time. In this case, the programmer can
opt to reserve as much memory as possible, assigning the maximum
memory space needed to tackle this situation. This would result in
wastage of unused memory spaces. Memory management operators are used
to handle this situation in C++ programming language
What are memory management operators?
There are two types of memory management operators in C++:
- new
- delete
These two memory management operators are used for allocating and
freeing memory blocks in efficient and convenient ways.
New operator:
The new operator in C++ is used for dynamic storage allocation. This
operator can be used to create object of any type.
General syntax of new operator in C++:
The general syntax of new operator in C++ is as follows:
Pointer variable = new data type;
In the above statement, new is a keyword and the pointer variable is
a variable of type data type.
For example:
Int *a=new int;
In the above example, the new operator allocates sufficient memory to
hold the object of data type int and returns a pointer to its
starting point. The pointer variable a holds the address of memory
space allocated.
Dynamic variables are never initialized by the compiler. Therefore,
the programmer should make it a practice to first assign them a
value.
The assignment can be made in either of the two ways:
int *a = new int; *a = 20;
or
int *a = new int(20);
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Delete operator:
The delete operator in C++ is used for releasing memory space when
the object is no longer needed. Once a new operator is used, it is
efficient to use the corresponding delete operator for release of
memory.
General syntax of delete operator in C++:
The general syntax of delete operator in C++ is as follows:
Delete pointer variable;
In the above example, delete is a keyword and the pointer variable is
the pointer that points to the objects already created in the new
operator. Some of the important points the programmer must note while
using memory management operators are described below:
- The programmer must take care not to free or delete a pointer variable that has already been deleted.
- Overloading of new and delete operator is possible (to be discussed in detail in later section on overloading).
- We know that size of operator is used for computing the size of the object. Using memory management operator, the size of the object is automatically computed.
- The programmer must take care not to free or delete pointer variables that have not been allocated using a new operator.
. - Null pointer is returned by the new operator when there is insufficient memory available for allocation.
Example: to understand the concept of new and delete memory
management operator in C++:
#include <iostream.h> void main() { //Allocates using new operator memory space in memory for storing a integer datatype int *a= new a; *a=100; cout << " The Output is:a="<<a; //Memory Released using delete operator delete a;
}
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The output of the above program is
The Output is: a=100
In the above program, the statement:
Int *a= new a;
Holds memory space in memory for storing a integer data type. The
statement:
*a=100
This denotes that the value present in address location pointed by
the pointer variable a is 100 and this value of a is printed in the
output statement giving the output shown in the example above. The
memory allocated by the new operator for storing the integer variable
pointed by a is released using the delete operator as:
Delete a;
C++ Dereference Operator
It is possible to access the value of variables pointed by the
pointer variables using pointer. This is performed by using the
Dereference operator in C++ which has the notation *.
The general syntax of the Dereference operator is as follows:
*pointer variable
In this example, pointer variable denotes the variable defined as
pointer. The * placed before the pointer variable denotes the value
pointed by the pointer variable.
For example:
Item = 100;
test = item;
x = &item;
y=*x;
test = item;
x = &item;
y=*x;
In the above example, the assignment takes place as below:
That is
In the above example, the item is a integer variable having the value
of 100 stored in memory address location 3501.
The variable item is assigned to the variable test in the second
statement:
Test = item;
The value of the variable item is 100 and is then copied to the
variable test.
In the third statement, the address of the variable item denoted by
reference operator &item is assigned to the variable x as:
x = &item;
The address of the variable 3501 and not the contents of the variable
item is then copied into the variable x.
The fourth statement makes use of the deference operator:
y=*x
This means that the value pointed to by the pointer variable x gives
the value 100 to y.
Some points for the programmer to note:
- The programmer must note that the x refers to the address 3501 whereas *x refers to the value stored in the address 3501 namely 100.
. - The reference operator is denoted by & and deference operator denoted by *. Both differ in their meaning and functionality. The reference operator denotes the address of. The dereference operator denotes the value pointed by. In short, a deference variable can be denoted as referenced.
. - If the programmer wants to define more than two pointer variables, then comma operator may be used in this instance. The programmer must carefully place pointer symbol * before each pointer variable.
For instance, if the user wishes to define two integer pointer
variables, e1 and e2, this can be done as follows:
Int *e1,*e2;
If the programmer declares:
Int *e1, e2;
This means that e1 is a pointer variable pointing to integer data
type but e2 is only an integer data type and not a pointer type. The
programmer must ensure to place * before each pointer variable.
The dereferencing or indirect addressing is performed using the
indirection operator * used to access the value stored in an address.
The defining of pointer variable:
int* exf;
The definition of pointer variable as in the above case is the
pointer variable exf.
It is also possible to assign value to pointer variable using
indirection operator. This gives the same effect as working with
variables.
For Example:
#include void main() { int example, test; int* item; item=&example; example=200; test=200; *item=100; test=*item; cout< cout< } |
The output of the above program is
100
100
100
In the above example, the pointer variable item points to integer
variable example and takes the address of the variable example as:
Test and example have initial values of 200.
The statement:
*item=100
Sets the value of the variable pointed by pointer variable item as
100. This is equivalent to setting example=100.
The assignment is as follows:
Example test
The statement
Test=*item;
Sets the value of variable test with the value pointed by the pointer
variable item which is 100 as seen in the above example. Test also
becomes 100 and the assignment becomes:
Both results are displayed having the value 100.
Defining
pointers and using them to access the variable pointed by them is an
important concept thoroughly detailed in this tutorial. In the next
section, the powerful concept of pointers with other features of C++
such as arrays and functions will be explained in detail.
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